Code in code::blocks

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Channel Reputation Rank

#276
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Activity Status

Stale

last updated

According to the data and stats that were collected, 'Code in code::blocks' channel has an excellent rank. Despite such a rank, the feed was last updated more than a year ago. In addition 'Code in code::blocks' includes a significant share of images in comparison to the text content. The channel mostly uses short articles along with sentence constructions of the intermediate readability level, which is a result indicating a well-crafted news inventory on the channel.

About 'Code in code::blocks' Channel

Download Mini project in c,c++,c# ,OpenGL,GLUT,GLFW,windows form application source code

? Updates History Monthly Yearly
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? Content Ratio
JavaScript chart by amCharts 3.13.1TextsImages
? Average Article Length

Short articles, prevailing on the channel, can be a good choice for 'Code in code::blocks' if they’re going to gain their audience’s sympathy with brevity. Also, there are a few medium-length pieces.

short

long

? Readability Level

Intermediate readability level is common for 'Code in code::blocks' articles as it addresses the matters that demand certain level of education to be understood. Sometimes the channel gets even more difficult by issuing pieces of advanced readability level (there are just a few of them). In addition the channel contains some materials of a basic readability level.

advanced

basic

? Sentiment Analysis

Positive emotional expressions prevail throughout the texts: they may include favorable reviews, appreciation or praise in regard to the subjects addressed on the channel. However, the channel also contains some rather negative or critical records that make up just a small amount of all its content.

positive

negative

Recent News
Quiz Game in C Part 3: Final Game Play and score

In previous articles, we created functions, multi-dimensional character array to store questions, options, and answers. Up to this point, we have everything...

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Quiz game in C Part 2: Multi-dimensional C array

In this article, we will discuss the gameplay() function but not all only the usages of one dimension, two-dimension, and third dimension character array...

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Quiz Game in C part 1 - Flow Chart and Main Menu

Application Flow Chart: Start: Quiz program start Main Menu: Program display menu to the user to start the game or to quit. User Input: The application...

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Basic .Net Socket Class Implementation in C#

Introduction The .Net Framework provides a Socket class which has the all properties of TcpClient , TcpListener and UdpClient and plus its own methods...

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Basic UDP socket echo client server program in C#

Introduction This program is same as previous chapter TCP Echo client server only difference is implementation of UDP socket. This chapter highlight...

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Basic TCP socket echo client server program in C#

Introduction Here we will create a simple echo client and echo server program where client send the message string to the server and server echoed back...

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OpenGL with Qt GUI Application: Creating OpenGL Widget with Qt Creator: Part 1

In this articles, we will discuss about using the OpenGL with Qt GUI application. We just create the OpenGL window with Qt GUI application using Qt creator...

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Basic GLFW Tutorials with C++

GLFW (OpenGL FrameWork) is open source library to create OpenGL Window and multi-platform  too. Very easy to manage OpenGL context and event with...

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Modern OpenGL 3.2 Tutorial Series with Example source code for game development

Modern OpenGL are different than ancient opengl version before 2.0. After opengl 2.0 vetex shader and fragment shader are implemented. So modern opengl...

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Modern OpenGL:3D model .obj loader/parser with C++ and GLM

When you need to draw a more advanced object like character, house, terrain, vehicles we can't pass the vertices by ourselves for these object so we have...

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Modern OpenGL 3.x: Texture Mapping Example source code

Texture mapping technique haven't change in Modern OpenGL. If you are experience in ancient version of OpenGL you might have done Texture mapping which...

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