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[...] We are pleased to announce that Matali Physics 2.9 introduces comprehensive support for universal Windows apps in native code. Matali [...]
[...] We are pleased to announce the release of Matali Physics 3.3. Matali Physics is a high-performance, cross-platform, advanced 3D physics engine intended for physics-based [...]
[...] blog in which I will be showing how to create sci-fi first person shooter game using Unreal Engine 4 from start to ship. You don’t need programming or art skills to create such game [...]
[...] blog in which I will be showing how to create sci-fi first person shooter game using Unreal Engine 4 from start to ship. You don’t need programming or art skills to create such game and [...]
[...] blog in which I will be showing how to create sci-fi first person shooter game using Unreal Engine 4 from start to ship. You don’t need programming or art skills to create such game and [...]
[...] a video and a blog post showcasing new lighting techniques that are now available in the Unreal Engine 4. The post with the video can be found here: http://www.geomerics.com/blogs/dynamic-lighting- [...]
[...] a skilled team of seven. We’ve mostly been tackling all pre-production elements of game development, and now we’ve come up to the point to test if our base concept has any merit. “ [...]
[...] game developers focus on making their games. We have roughly a decade of experience with game development and general software development. At this point we’re looking for developers that are [...]
[...] game developers focus on making their games. We have roughly a decade of experience with game development and general software development. At this point we’re looking for developers that are [...]
[...] shooter game using Unreal Engine 4 from start to ship. You don’t need programming or art skills to create such game and I would like to describe how it can be done. Blog... [...]
[...] person shooter game using Unreal Engine 4 from start to ship. You don’t need programming or art skills to create such game and I would like to describe how it can be done. Blog... [...]
[...] person shooter game using Unreal Engine 4 from start to ship. You don’t need programming or art skills to create such game and I would like to describe how it can be done. Blog can be... [...]
[...] We are pleased to announce that Matali Physics 2.9 introduces comprehensive support for universal Windows apps in native code. Matali [...]
[...] We are pleased to announce the release of Matali Physics 3.3. Matali Physics is a high-performance, cross-platform, advanced 3D physics engine intended for physics-based [...]
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