Dirk Dresselhaus
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[...] I always was interested in computer games, so I wanted to create a small role playing game for fun and self-education. In 2007 I started to do this from scratch, so I did not use [...]
[...] to release the lock), so often these parts are slower executed. Singleton using double-checked locking idiom To solve the problem from above, it is possible to implement a singleton using the [...]
[...] to load “old” data from the local database by enabling the checkbox “Use local database”. Furthermore the API is also not complete and not able to provide all data (e.g. [...]
[...] restrict instantiation of a class to one single object. Normally a singleton contains a static getInstance() method that returns this instance. The classic version of a singleton: lazy [...]
[...] classic version of a singleton: lazy initialization The modifier private of the standard constructor prevents instantiation from outside the class here. The getInstance() method creates the static [...]
[...] Apache FOP over the time. With the increasing spread of the internet, I provided it via Java Web Start technology. The last and latest version is still online (unfortunately only in german): Bewerbung [...]
[...] , so I did not use any existing libraries, just plain Java. I decided to develop a tile-based 2D game engine. It is not finished yet (it is more work than one could expect at first sight if you [...]
[...] and feel like it. Features that work at this time: Walking around using the arrow keys Collision detection and “hiding” behind greater items (like trees) Mouse support on the [...]
[...] . Another way is to use the “ps” command to identify the process: Creating a thread dump Next step is to create a thread dump using the command “jstack”. This command is part of [...]
[...] for a job as Java Software Engineer. I created an own LookAndFeel to make my job application look custom and added all relevant information like certificates and curriculum vitae. At the [...]
[...] I always was interested in computer games, so I wanted to create a small role playing game for fun and self-education. In 2007 I started to do this from scratch, so I did not use [...]
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