Fisnik Hasani

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According to the data and stats that were collected, 'Fisnik Hasani' channel has an excellent rank. Despite such a rank, the feed was last updated more than a month ago. In addition 'Fisnik Hasani' includes a significant share of images in comparison to the text content. The channel mostly uses long articles along with sentence constructions of the intermediate readability level, which is a result that may indicate difficult texts on the channel, probably due to a big amount of industrial or scientific terms.

About 'Fisnik Hasani' Channel

Fisnik Hasani on Computers, Programming, User Experience, Mathematics, Knowledge and Life in General

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'Fisnik Hasani' has mostly short articles at the moment, however, they might have a great potential to develop their materials and quality in future.

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'Fisnik Hasani' provides texts of a basic readability level which can be quite comfortable for a wide audience to read and understand.

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'Fisnik Hasani' contains texts with mostly positive attitude and expressions (e.g. it may include some favorable reviews or words of devotion to the subjects addressed on the channel).

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Temperature Measurement and Common Scales

[...] Temperature measurement has always been very important for the humanity, however, the concept of temperature [...]

Temperature Measurement and Common Temperature Scales

[...] Temperature measurement has always been very important for the humanity, however, the concept of temperature [...]

Temperature Measurement and Common Temperature Scales

[...] Temperature measurement has always been very important for the humanity, however, the concept of temperature [...]

How to make games

[...] us to make a game, we need to check our skills; a game developer must know and understand computer programming. However, do not worry; it is possible to make a game either way, except that one path [...]

Math Is Fun: Geometric Sequences and Sums with C# and (Native) C++

[...] I’ve been playing with geometrical sums and sequences I decided to try this out with some computer programming, so I wrote two methods [...] [...]

First Person Shooter Cameras

[...] to be applied here is Matrix, no I am not referring to Matrix the movie. The matrix in game development is often described as view matrix. The Matrix   In addition to what has been covered so [...]

How to make games

[...] In this article I am going to be covering the process behind making games (or Game Development). And I am also going to cover some additional details, like what knowledge is required, [...]

How to make games

[...] In this article I am going to be covering the process behind making games (or Game Development). And I am also going to cover some additional details, like what knowledge is required, [...]

Temperature Measurement and Common Scales

[...] , however, the concept of temperature measurement is comparatively new. The very first scientists understood the difference between hot and cold, but they could not measure the degrees of heat [...]

Temperature Measurement and Common Temperature Scales

[...] , however, the concept of temperature measurement is comparatively new. The very first scientists understood the difference between hot and cold, but they could not measure the degrees of heat [...]

Temperature Measurement and Common Temperature Scales

[...] , however, the concept of temperature measurement is comparatively new. The very first scientists understood the difference between hot and cold, but they could not measure the degrees of heat [...]

Lecture 1: Introduction to C++

[...] scope resolution operator (::)—for example, in the Hello World code example, the using namespace std; tells the compiler that it should look in the std namespace for any identifier that we have [...]

Make your own custom C++ ToUpperCase and ToLowerCase functions (Intermediate Lev...

[...] : toupper(); and tolower();   Here’s how we would use them: #include #include #include using namespace std; void main() { string s [...] [...]

Hello World – welcome to my Blog!

[...] printf("Hello World!\n"); system("pause"); return 0; } C++: #include using namespace std; int main(){ cout [...]

How to make games

[...] ). And I am also going to cover some additional details, like what knowledge is required, what math skills are required and much more. What is a game? Wikipedia defines a game as: “…is [...]

How to make games

[...] ). And I am also going to cover some additional details, like what knowledge is required, what math skills are required and much more. What is a game? Wikipedia defines a game as: “…is structured [...]

WP7: Install Windows Phone 7.1 SDK

[...] and building different samples with C#.   However, before you begin make sure you have:   Microsoft Visual Studio 2010 SP1 Installed. Windows Phone SDK 7.1 Installed.   Download: Service Pack 1 for [...]

Error LNK1123: failure during conversion to COFF: file invalid or corrupt

[...] Yesterday, I encountered an error in Microsoft Visual Studio 2010, when I in a discussion with a friend tried to run the C code example of “hello [...]

WP7: Using GeoLocation API and Consuming Web-Service with C#

[...] that uses the GeoCoordinateWatcher class and consumes one web-service.   Begin by launching Microsoft Visual Studio 2010 on your computer, click File, next New and select Project. From the Installed [...]

WP7: Building our first C# Phone App

[...] , and pass data from the main-page to another custom named page.   Begin by launching Microsoft Visual Studio 2010 on your computer, click File, next New and select Project. From the Installed [. [...]

?Key Phrases
Temperature Measurement and Common Scales

[...] Temperature measurement has always been very important for the humanity, however, the concept of temperature [...]

Temperature Measurement and Common Temperature Scales

[...] Temperature measurement has always been very important for the humanity, however, the concept of temperature [...]

Temperature Measurement and Common Temperature Scales

[...] Temperature measurement has always been very important for the humanity, however, the concept of temperature [...]

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