Indie Boothcraft

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Channel Reputation Rank

#2920
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Stale

last updated

According to the data and stats that were collected, 'Indie Boothcraft' channel has a mediocre rank. The feed was last updated more than a year ago. The channel mostly uses short articles along with sentence constructions of the intermediate readability level, which is a result indicating a well-crafted news inventory on the channel.

About 'Indie Boothcraft' Channel

Convention tips and resources for first-time exhibitors

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? Average Article Length

'Indie Boothcraft' has mostly short articles at the moment, however, they might have a great potential to develop their materials and quality in future.

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? Readability Level

'Indie Boothcraft' provides texts of a basic readability level which can be quite comfortable for a wide audience to read and understand.

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basic

? Sentiment Analysis

'Indie Boothcraft' contains texts with mostly positive attitude and expressions (e.g. it may include some favorable reviews or words of devotion to the subjects addressed on the channel).

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Recent News
Expand at SOWN and Tokyo Game Show 2014

“One thing that we did with our poster was to display several of the awards that Expand was nominated for. We did this because we wanted to provide a...

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5 GDC Play Booths that Nailed It at GDC 2015 from IndieGameGirl

“A booth that does it’s job not only attracts attendees and the press, it leaves a lasting impression. People who interact with well-designed booths learn...

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Zoink! at PAX East 2017

“Going to conventions like these will cost money. It might be less or more than we spent, but for an indie dev it’s quite the investment either way. So...

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9 Tips for Showcasing at Events by Andreea Vaduva

“Showcasing at events can get a bit expensive, especially if you have to travel by plane. So, as an indie developer, we are entitled to ask ourselves...

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Poncho at EGX 2015

Poncho at EGX 2015

“I was furious, after spending just as much money as everyone else, we got far less value. To top it off, our booth alone was dark and had no lighting...

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Ysbryd at PAX East 2015

“We actually didn’t have any sort of Ysbryd Games branding visible, other than subtle, small logos attached to each of the various games’ banners. This...

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The 5 trends that defined the game industry in 2016 by Gamasutra

“2016 was the year that these fears and gut feelings began to creep into observable reality: As the quality bar rises on indie games, so do development...

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Through the Woods at PAX Prime 2015

“Make sure there are at least three of you so one of you can always be walking around, networking and making new friends! Meet everyone! Play every game...

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How we increased our number of subscribers by 150% at MAGFEST

“One of the biggest mistakes we could have made would have been to show off an unfinished project. Using resources such as r/gamedev and consultants like...

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Epistory at PAX South 2016

“We had a very basic booth and wanted to put our own little touch on it. We brought a roll up of Epistory and built a fox face-like paper bowl, with candies...

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Five Awesome Hacks for Exhibiting your Indie Game at PAX or GDC

“Binder clips, to the indie game convention exhibitor, are like rolls of duct tape to a handyman: an incredibly useful and versatile secret weapon that...

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