Kingdoms of Camelot FAQs
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[...] trivial, but a lot of people seem to be going nuts over the throne room items that provde a defense debuff, and I want to correct the misperception. A quick overview of how combat works is probably [...]
[...] Thanks to FuFu for this excellent summary of throne room items. http://www.techfumaster.com/general-koc-faqs/throne-room-item-info/ [...]
[...] Kudos to Dan Menck for a good write up on Throne Room items. Take his advice, it is quite good. https://docs.google.com/document/d/1CFpYWU4H2- [...]
[...] This is a little trivial, but a lot of people seem to be going nuts over the throne room items that provde a defense debuff, and I want to correct the misperception. A quick overview of [...]
[...] announcing it in some domains along with a link to some Q&A. The Stone Guardian! The Emet Golum has arrived! Summon the Emet Golum to increase Stone Production and reduce troop training time. [...]
[...] troops by selecting "Revive" in the Apothecary. Reviving Troops has a time and Gold cost. One Apothecary can be built per city. Troops can only be revived one group at a time ( [...]
[...] Here is a link to the official Kabam forum post on the new domain mergers, enhanced, and premium domains. This is going to be interesting folks. http://community.kabam.com/forums/showthread.php? [...]
[...] Kabam has released throne room item upgrades and enhancements on select domains. As soon as I have a chance to test it I will post some details. http://community.kabam.com/ [...]
[...] Kabam is testing this on select domains. I can't believe they are continuing down this path. The game has totally jumped the shark. [...]
[...] time. Unlock the Emet Golum with the Stone Rune, available exclusively in the Item Shop! Guardian Set Bonus! Summon all 4 Guardians in one city and get extra bonuses! The Set Bonus increases your [...]
[...] combat such as overwhelming numbers, but for the sake of simplicity, lets just address the basic formula. A defense debuff of even 60% on the highest def troop (hc) is only worth about 80 life per [...]
[...] % of troops lost will be wounded Level 10: 45% of troops lost will be wounded Troop Costs Each Troop has a Gold cost for getting revived. The Gold cost for each unit are below. [...]
[...] Here is a link to the official Kabam forum post on the new domain mergers, enhanced, and premium domains. This is going to be [...]
[...] trivial, but a lot of people seem to be going nuts over the throne room items that provde a defense debuff, and I want to correct the misperception. A quick overview of how combat works is probably [...]
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