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[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed, like Pentium4 1800 mhz or higher. [...]
[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is very important to make an high hiscore. For [...]
[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed. Windows XP/Vista/7. Warning: Buy to [...]
[...] Of course the GUI was coded in C++, it’s object oriented and it’s an integrative part of my Unrelated Framework. Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]
[...] The Unrelated Framework got support for ziv-lempel compression of data using ZLib. The classes can be compressed in [...]
[...] I created a nice video with an engine that I’m still developing and that is part of my Unrelated Framework. It uses: - OpenGL (to draw the graphics) - DevIL (to import images) - Assimp (to import 3d [...]
[...] a decent version of this software, I decided that it will be free as a part of my Unrelated Framework. In this moment I’m far from a decent beta version to release, but I can show you [...]
[...] layers, like perlin noise. CPU: Intel 2 QuadCore 2333 Mhz; RAM: 4 GB DDRII 800Mhz Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]
[...] are property of this site: http://toucan.web.infoseek.co.jp/3DCG/3ds/FishModelsE.html Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]
[...] be saved in my format with a jpeg quality of 50 newImage->SaveToFile(“test.img”); Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]
[...] in C++, it’s object oriented and it’s an integrative part of my Unrelated Framework. Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]
In general, interpolation is a method used to construct a range of values from a set of data points. In digital image computing there are several meth [...]
[...] I’m gonna make only a new core with the basic functions to handle math, serialization, zip compression, etc… and I release it with a LGPL license. [...]
[...] it was zipped newImage->SetFileFormat(NULL); //set it NULL if you don’t want the zip compression in the future or //this can be used for every kind of object C_Image *newImage= new [...]
[...] . Furthermore, you can disable these auto-keys from the settings table in order to leave the gemfinder program on the background and searching for another game to try. How to load a Gem State: - Go to [...]
[...] , you can disable these auto-keys from the settings table in order to leave the gemfinder program on the background and searching for another game to try. System Requirements: This [...]
The Unrelated Framework got support for ziv-lempel compression of data using ZLib. The classes can be compressed in memory, loaded and saved with few [...]
OpenIL is a library with very powerful image loading capabilities and I decided to include it in my framework. My standard can handle several image fo [...]
[...] Zoom 1x (on a 512×512 image) - Nearest: 400 fps – Bilinear: 270 fps – Biquadratic: 80 fps Zoom 4x (on a 512×512 image) - Nearest: 965 fps – Bilinear: 780 fps – Biquadratic: 245 fps [...]
[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed, like Pentium4 1800 mhz or higher. [...]
[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is very important to make an high hiscore. For [...]
[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed. Windows XP/Vista/7. Warning: Buy to [...]