TextureMind

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Channel Reputation Rank

#672
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Activity Status

Alive

last updated

According to the data and stats that were collected, 'TextureMind' channel has quite a good rank. In addition 'TextureMind' includes a significant share of images in comparison to the text content. The channel mostly uses long articles along with sentence constructions of the intermediate readability level, which is a result that may indicate difficult texts on the channel, probably due to a big amount of industrial or scientific terms.

About 'TextureMind' Channel

Projects and products

? Updates History Monthly Yearly
? Content Ratio
? Average Article Length

'TextureMind' has mostly short articles at the moment, however, they might have a great potential to develop their materials and quality in future.

short

long

? Readability Level

'TextureMind' provides texts of a basic readability level which can be quite comfortable for a wide audience to read and understand.

advanced

basic

? Sentiment Analysis

'TextureMind' contains texts with mostly positive attitude and expressions (e.g. it may include some favorable reviews or words of devotion to the subjects addressed on the channel).

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Recent News

Unfortunately TextureMind has no news yet.

GemFinder V3.0

[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed, like Pentium4 1800 mhz or higher. [...]

QuickDiamond (cheat games like Diamond Dash)

[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is very important to make an high hiscore. For [...]

GemFinder V4.0

[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed. Windows XP/Vista/7. Warning: Buy to [...]

Unrelated Framework – Gui and Gui Editor

[...] Of course the GUI was coded in C++, it’s object oriented and it’s an integrative part of my Unrelated Framework. Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]

Unrelated Framework – Inclusion of ZLib

[...] The Unrelated Framework got support for ziv-lempel compression of data using ZLib. The classes can be compressed in [...]

Unrelated Engine – A nice beta test with Mario 64 map

[...] I created a nice video with an engine that I’m still developing and that is part of my Unrelated Framework. It uses: - OpenGL (to draw the graphics) - DevIL (to import images) - Assimp (to import 3d [...]

TSREditor – Last screenshots

[...] a decent version of this software, I decided that it will be free as a part of my Unrelated Framework. In this moment I’m far from a decent beta version to release, but I can show you [...]

Ultra Fast Interpolation (via software)

[...] layers, like perlin noise. CPU: Intel 2 QuadCore 2333 Mhz; RAM: 4 GB DDRII 800Mhz Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]

Unrelated Engine – Aquarium 3D

[...] are property of this site: http://toucan.web.infoseek.co.jp/3DCG/3ds/FishModelsE.html Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]

Unrelated Framework – Inclusion of OpenIL/DevIL

[...] be saved in my format with a jpeg quality of 50 newImage->SaveToFile(“test.img”); Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]

Unrelated Framework – Gui and Gui Editor

[...] in C++, it’s object oriented and it’s an integrative part of my Unrelated Framework. Gianpaolo Ingegneri Copyright @ 2010 – All right reserved [...]

Ultra Fast Interpolation (via software)

In general, interpolation is a method used to construct a range of values from a set of data points. In digital image computing there are several meth [...]

My next framework will be Cross-platform

[...] I’m gonna make only a new core with the basic functions to handle math, serialization, zip compression, etc… and I release it with a LGPL license. [...]

Unrelated Framework – Inclusion of ZLib

[...] it was zipped newImage->SetFileFormat(NULL); //set it NULL if you don’t want the zip compression in the future or //this can be used for every kind of object C_Image *newImage= new [...]

GemFinder V3.0

[...] . Furthermore, you can disable these auto-keys from the settings table in order to leave the gemfinder program on the background and searching for another game to try. How to load a Gem State: - Go to [...]

GemFinder V4.0

[...] , you can disable these auto-keys from the settings table in order to leave the gemfinder program on the background and searching for another game to try. System Requirements: This [...]

Unrelated Framework – Inclusion of ZLib

The Unrelated Framework got support for ziv-lempel compression of data using ZLib. The classes can be compressed in memory, loaded and saved with few [...]

Unrelated Framework – Inclusion of OpenIL/DevIL

OpenIL is a library with very powerful image loading capabilities and I decided to include it in my framework. My standard can handle several image fo [...]

Ultra Fast Interpolation (via software)

[...] Zoom 1x (on a 512×512 image) - Nearest: 400 fps – Bilinear: 270 fps – Biquadratic: 80 fps Zoom 4x (on a 512×512 image) - Nearest: 965 fps – Bilinear: 780 fps – Biquadratic: 245 fps [...]

?Key Phrases
GemFinder V3.0

[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed, like Pentium4 1800 mhz or higher. [...]

QuickDiamond (cheat games like Diamond Dash)

[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is very important to make an high hiscore. For [...]

GemFinder V4.0

[...] Requirements: This software can run only on Windows platforms. It works at best with a 32 bit desktop, 24 bit desktop it’s not supported. A good CPU is needed. Windows XP/Vista/7. Warning: Buy to [...]