The Good, the Bad, and the Awesome
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[...] I've been recently inspired to play through the Mass Effect games again, starting with the first game, and actually bothering to edit the appearance of my Shepherd (male this time) to actually look [...]
[...] was a piece of junk into a different context that made it not-junk. It made sense of the first game as the start of a story of growth and maturity. Maturity for Shepard as he (Stephen Shepard is [...]
[...] . The Nazis, demons, or aliens are invading, and it's your job to stop them. Rage is the first game that id has developed where that lack of care for story significantly hurt the game made. [...]
[...] is always there waiting. Surprises Tomb Raider (2013) I'm not one of those sick of the video game as action movie. My problem with most of the attempts is that they are BAD video games as [...]
[...] world of rabid Solitaire players; on a planet where every working cell phone in existence has a video game on it. Billions of people watch movies without feeling the need to call themselves a " [...]
[...] John Carmack once said: "Story in a video game is like a story in a porn movie. It's expected to be there, but it's not that important." [...]
[...] ; straight up, which really ought to stretch credulity past the breaking point. This is not a role-playing game. It has a town that you can help rebuild to get more powers, but that does not make it a [...]
[...] monitor was literally a window into another world. At that point, I felt that if the term “role-playing game” was going to have any meaning, that a game like Thief needed to be included, and my [...]
[...] , not so much, because it’s apparently self evident why my thoughts on video games and the games industry are worth considering: I’m a man. As recent evidence shows, being a man is apparently all [...]
[...] have every right to be angry, and to express their displeasure. The question is how does the games industry reacts to the situation. It’s possible that the games industry suddenly does a hard right [...]
[...] in games such as Mass Effect, Fallout, Dragon Age, and other games (mostly classified as role-playing games) where character interaction is governed with dialogue trees, and there's a morality system [...]
[...] classical adventure game feeling much too…limiting. As other types of game changed, what role-playing games had been providing was spreading out. Thief: The Dark Project was the first game that [...]
[...] a game. While they are generally filled with interesting characters, dialog, and situations, BioWare games rarely deviate greatly from bog standard of the genre they are set in. Pyrrhic victories are [...]
[...] "role-playing gamers." The Wikipedia page for Wizorb calls it a "role-playing video game" straight up, which really ought to stretch credulity past the breaking point. This [...]
[...] , so I'm breaking it out here. This is a pet peeve of mine re: gamers, specifically "role-playing gamers." The Wikipedia page for Wizorb calls it a "role-playing video game" [...]
[...] I've been recently inspired to play through the Mass Effect games again, starting with the first game, and actually bothering to edit the appearance of my Shepherd (male this time) to actually look [...]
[...] was a piece of junk into a different context that made it not-junk. It made sense of the first game as the start of a story of growth and maturity. Maturity for Shepard as he (Stephen Shepard is [...]
[...] . The Nazis, demons, or aliens are invading, and it's your job to stop them. Rage is the first game that id has developed where that lack of care for story significantly hurt the game made. [...]
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